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Wizard101 Weakness Chart

Wizard101 Weakness Chart - Hints, guides, and discussions of the wiki content related to mass weakness should be placed in the wiki page discussion forums. Web “weak” is short for weakness. Lowest health school, and bad accuracy early game. Web documentation on how to edit this page can be found at template:spellinfobox/doc. Find out how to play your role effectively and what spells and gear to use for different situations. Alhazred (level 8 + required) arthur wethersfield (level 8 + required) jaki whisperwind (level 8 + required) requirements to train. Web there are a couple different sets of icons that we’ve compiled from the new icons list in the help pages of our spellbook. Provides a chance that the pet may cast the weakness item card. Fire gets a boost to ice and vice versa. Balanced night mire staff (level 50+) balan

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Banrigh Sluagh (Tier 1) Banrigh Sluagh (Tier 3) Barkskin Treant.

Enemies generally resist their own school and take more damage from the opposite (balance is week to life, death and myth). Search for content related to mass weakness in the central wiki forums by clicking here. Snowdrifter's vestment (level 120+) stormy night mire staff (level 130+) weakness (base) spell information. Please help us to expand it by providing better trigger details and investigation.

Balance Is Tricky, It Has A Small Boost For.

Provides a chance that the pet may cast the weakness item card. “dot” & “hot” are short for damage and healing overtimes respectively. Fire gets a boost to ice and vice versa. Spell effect icons reflect effects of spells.

“Ramp” Spells Convert Hanging Effect(S) Each Into A Different Hanging Effect.

R/wizard101 is not affiliated with kingsisle. Balance also boosts to life/myth/death by a small amount. To put it bluntly, this is the glass cannon. Storm gets a boost to myth and vice versa.

Hints, Guides, And Discussions Of The Wiki Content Related To Mass Weakness Should Be Placed In The Wiki Page Discussion Forums.

Web “weak” is short for weakness. Web it usually goes storm/myth, life/death, fire/ice and balance/shadow much later in the game. Each school of magic in the wizard101 world is very different and has its own philosophy, rhythm, and nature that combine with the elements of the universe. Development started in 2005, and the game was released in 2008!

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